Here is a portion of the new patch notes for 2.5. The Starfighters are here! There will also be a new sub forum in the main PvP forum for Space PvP. If you are interested in flying against the evil Empire, stop by and see what's going on.
Game Update 2.5:
Galactic Starfighter Early Access
Starfighter Subscriber Early Access is here! Starting today, all
subscribers have early access to 12 vs 12, free flight, player vs player
dogfighting. Players from level 1-55 will be able to pilot their very own
starship and customize it to match their playstyle. With multiple ship
roles, paint jobs, blaster, and engine colors, you have plenty of options
to choose from. We’ll see you in space!
the Galactic Starfighter Hangar Bay by clicking the Ship Icon on the
can queue solo or as a group for free-flight 12 v 12 PvP Battles in the
first Galactic Starfighter gameplay type: Domination!
Domination, players fight to control multiple satellites. Points are
awarded according to how many satellites each team controls, and the
first team to reach 1000 points earns victory.
Shipyards: A critical Imperial starship construction and repair yard
hidden within an uncharted asteroid field has come under attack by
Republic Starfighter forces, who are eager to cut off such a critical
piece of the Imperial fleet’s support network. Naturally, the Empire has
been quick to deploy their own Starfighter reinforcements to defend the
shipyard from this enemy incursion.
Mesas: A massive ore mining and shipping complex located in a
high-altitude region of cliffs and mesas, the Kuat Minedrome is a natural
target for Imperial forces looking to interrupt production at the Kuat
Drive Yards. When the ground offensive is stalled by Republic defenders, both
sides call in Starfighter support to break the stalemate and achieve
customizable Starfighters available:
Scout – Fast, agile, and maneuverable. Scouts make up for their lack of
armor and shielding with incredible elusiveness.
Strike Fighter – The backbone of any squadron. Strike Fighters are
versatile, capable of both great offensive and defensive abilities. Very
balanced Starfighters against both enemies and objectives.
Gunship – The first Galactic Starfighter support role. These long-range
ships are perfect for softening up an objective’s defenses or taking out
enemy Starfighters engaged with your allies.
earned Requisition to customize and upgrade Starfighters in the Hangar
Full in-game playable tutorial! Learn the basics
of Galactic Starfighter flight, combat, and objective capturing! The tutorial
allows players to shed the constraints of battle, and teaches using a series of
informative pop-ups during free flight. Players can access the tutorial by
clicking on the "?" button near the top right of the Galactic
That's correct, Dread Master Styrak has been vanquished. Wait, who are we kidding, vanquished.....BAH, he was DESTROYED. The progression group had a boss that was neglected in our list of conquests. There was a box that was not checked in our list of bosses. Last night, we put an exclamation mark in that box. It took a few tries to knock the rust off of our technique, but once it was cleared off, S&V was finished. I good time was had by all. Oh, grats to Rucus on his new pet.
The race is Friday, November 15th @ 8:00pm sever time. Everyone will meet on fleet in the cantina area for the start. From there you will be paired into teams of 2 or 3 and the first team to solve all the riddles will be the winners. This is a very fun event that you should plan on attending! Keep checking the forums for updates and any changes.
Please check out the new forum posts under the Crew Skills. There you will find an updated list of the new mods, augments, enhancements, and armorings. If you can make one of the listed mod etc., or a lettered version of it, please post in the appropriate forum. I will update it as people post. If you are looking for one or more of the augments etc., check out the forum to see the list of mats and if anyone can make it for you.
The next amazing race is scheduled for Sunday, September 8th. Teams of 2 will be sent out to find a specific list of items. The 1st team back, wins the race.. it's that simple. Each winning team member will pick their loot from the guild prize vault and have bragging rights of course.
That's right! It is OFFICIAL. We now have a new place to call home for our Empire toons. It is Hail Skroob. Hail Skroob is a guild very similar to our own beloved guild. Please feel free to message myself or Wargard to get a guild invite to Hail Skroob. You will also be seeing new members joining our guild from Hail Skroob. They will have their guildmaster and second in command inviting Hail Skroob members to the guild. Please wish them a warm welcome to the correct side of the war.
Here is a link to their guild so you can register there and find out what they are all about.
Sleep Till Kessel hosted its first Road Trip for datacrons yesterday. Eight of us
headed out to Tython first, then to Coruscant and finally to Taris before
calling it a day. We had mains, alts, a few swapping back and forth and even
helped out a few of our fellow cron hunters with a sage pull here or there for
good measure. :)
These road trips will be a reoccurring event; commencing every Sunday afternoon
at 2pm EST.
The event is open to Anyone who wants to come along and there are No level
The planets we will visit depend on who is in attendance and which datacrons
they need. The goal is simply to hang out together and have some fun
while we run around visiting those pesky datacrons you either couldn't find,
couldn't get to or planned on going back to get later. Don’t worry about
the jumping… we will always have at least 2 sages on hand to pull people.
All righty. Due to a mixed reviews on attendance and some plans in the pipeline, the guild meeting will be postponed until the week of August 4th- August 10th. This should give people more notice than a week. Once again, there will be a post in the forums on which day is best for all of us. Thanks for your patience and understanding.